Wednesday, 28 August 2013

Japanization of Global Entertaintment

The United States has been a major player in the global game; the US has been a major influence on the world for many decades, there are traces of the US to be found in many countries in terms of values, mind-set, products and management systems. In recent decades, there is a new player on the field, a new country rising up to the game of globalisation, and it is a player from the Far East, Japan.

In today’s world, the Japanese has invaded into many countries, almost everywhere we look, and there are something Japanese, it may be their product, culture or practices.  As a person growing up in the 1990s and 21st century, one of the few prominent influences in my life are games, comic books and cartoon or animations, there are two major countries who produces these things are the United States and Japan and both of these countries have penetrated deep into many countries.

Japan has many influences in the world, that includes the US movie industry and it even has influence in some of the classic Hollywood movies. I’m sure many of us have seen and loved the classic Disney movie The Lion King, apparently some says that the movie copied an old Japanese animation called Kimba the While Lion (Robwrite, 2011).

Many movies from Hollywood has Japanese influence too, one of the prominent one is the movie Kill Bill, the main character uses a Japanese Katana and many of the fights occur in the Japanese Dojo type setting. This shows that the Japanese influence is slowly creeping into many countries, the Japanese image has an exotic appeal to many people from the West (Iwabuchi, 2002; pg. 27).

Not only the Japanese has influenced films back then, it has even influences in films today, like the recent Hollywood film Pacific Rim, which is about giant robots fighting giant monsters, the director Guillermo Del Toro publicly said that this film pays homage to the classical Japanese film genre of mecha, which is movies with giant robots like Gundam and kaiju movies, which is movies with giant monsters like Godzilla (The China Post, 2013).
Looking in today’s sales of Japanese games, the Sony PlayStation 3 has sold 77,313,427 units worldwide (D’Angelo 2013), this game console along with many games has penetrated into many countries. One of the reason why Japanese goods were so easily accepted by the global market was because it was as Iwabuchi put it, ‘culturally odorless’, many of the character in the Japanese games or animation does not show much of the Japanese characteristics (Iwabuchi, 2002; pg. 28).

Looking at many of the classic Japanese game characters like the famous Mario from the Nintendo game Super Mario, he is an Italian plumber fighting his way through Mushroom Kingdom to find a princess, there are close to none “Japaneseness” in the game. Another classic game is also by Nintendo and it is the game Legend of Zelda, which is about hero called Link fighting his way through many monsters to save the princess Zelda, once again the game is situated in a fantasy world and not much of the Japanese culture is presented in the game.
Unlike Americanisation which the influence from the US is not only material, but also the values, ideologies and way of life like democracy and the value of freedom, the influence of Japan is more material (Iwabuchi, 2002; pg.35). Although many of the children like me grew up with Japanese influences in terms of animation and games, not much of the Japanese values and ideology was transmitted to the children. With culturally odourless games like Super Mario and Legend of Zelda, many would not even realise that the game was Japanese.

Looking at this, the influence of Japanese is definitely around the world, just with games alone, the numbers are staggering and almost every household will have some present, but the values and ideology of the country does not seem to be affecting the world as much or not as obvious as the US.

References
Iwabuchi Koichi (2002). Taking “Japanization” seriously: Cultural globalization reconsidered. In Recentering globalization: Popular culture and Japanese transnationalism. Durham and London, Duke University

D’Angelo William (28 May 2013). PlayStation 3 Lifetime Sales Overtakes the Xbox 360. VGCharts. Visited on: 26 August 2013. Available at: http://www.vgchartz.com/article/250980/playstation-3-lifetime-sales-overtakes-the-xbox-360/

Robwrite (November 2011). THE LION KING Controversy: Did Disney Rip-off Kimba the White Lion?. Hub Pages. Seen on: 26 August 2013. Available at: http://robwrite.hubpages.com/hub/THE-LION-KING-Controversy-Did-Disney-Rip-off-Kimba-the-White-Lion

The China Post (4 July 2013). The Japanization of the film world: A culture of 'I'?. The China Post. Seen on: 27 August 2013. Available at: http://www.chinapost.com.tw/editorial/world-issues/2013/07/04/382756/p2/The-Japanization.htm



6 comments:

  1. Great analysis on the 'Japanization' development. I agree too that although we have been influenced greatly by Western culture however, Japanization culture are also seeping in silently into our lives. I too have been brought up with the tales of ninjas, samurais and cartoons such as Thundercats and Transformers.

    I would perhaps like to generate a point further from what I am seeing right now. Is perhaps the wave of Japanization is slowly fading away and the rise of 'Koreanization' coming into the picture? Just a point to ponder. From what is currently happening globally, the Hallyu influence (Korean-craze) is spreading fast and wide, be it in the technological-perspective (ie; Samsung, LG), to automotive industry (ie; Hyundai), and yes the entertainment industry (ie; K-pop and Psy).

    Has the popular culture movement shifted from Japanization to Koreanization? Will the Koreanization influence be as largely affecting as how it is for Japanization? What are your thoughts in this?

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  2. i agree with you on this, Korea is coming up globally, especially with their Kpop, Korean dramas and even with their smart phones.
    i even know a friend from Iran watching Korean dramas and that says something about Korean's global influence.

    If you look at Korea's rise, you can see that Korea followed Japan pretty closely when their development and trends. Before Kpop, there was Jpop, before Korean dramas, there was Japanese dramas. so far Korea has over shadowed Japan and taken the world by storm in certain areas. So to a point yes, pop culture has shifted from Japan to Korea, but not everything though, in the Comic and animation industry, as far as i know, Japan still going strong.

    As for Korea's influence, with the rate they are going, it is possible, everyone is talking about the Korean Wave.

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  3. @Wai Lee Koo

    I have to agree with your points in this blog post. The Japanese Entertainment market has been growing since years back when they introduced games for Play Station such as the famous 'Final Fantasy' game. They were facing huge competitions from many US gaming company's and I have to say the Japanese did a great job out there. Besides that, they also have their very own 'japanese manga' (drawn comic) which is still popular up to know. Anime (Japanese animated cartoon) did expose many individuals to a whole new dimension of the cartoon world instead of just the typical US production such as 'Bugs Bunny and Tom & Jerry'.

    I am a local Malaysian and I believe that the Japanese culture has little or not integrated into the local Malaysian culture in terms of food (sushi), music (Jpop), language (Japanese) and even up to a certain extend, the 'Harajuku' fashion design was followed here.

    Overall, I would say that they are making their way into the international market at a rapid speed and I hope that this stays on. I believe that the more competition in terms of global entertainment between the West and the East, the more benefits the end users will get =)

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    1. Hi Quan Xiong,
      well, i have to say the Japanese culture not being localised is true to a point. It is true that the Japanese food here do not look very "local", maybe the japanese food goers here in Malaysia prefer the authentic Japanese taste, but some Japanese restaurants do localize some of their dishes, one of the examples from the top of my head is the Japanese "Yee Sang" during Chinese New Year (although i prefer the traditional one). there are attempts of localizing the Japanese culture in Malaysia, but not very successful so far. although i would love to see some harajuku styled baju kurung or chengsams

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    2. I don't agree that Japanese culture are not being localised in Malaysia. Take Japanese animations for example. Animes on free-to-air TV are usually dubbed in Bahasa and not forgetting mangas that are available widely in magazine shops are also translated to Bahasa.


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